Apple 2024年03月28日 21:04:29 映维 Apple Patent | Methods for controlling and interacting with a three-dimensional environment
Apple 2024年03月28日 21:04:26 映维 Apple Patent | Methods for controlling and interacting with a three-dimensional environment
Apple 2024年03月28日 21:04:24 映维 Apple Patent | Methods for interacting with user interfaces based on attention
Apple 2024年03月28日 21:03:50 映维 Apple Patent | Methods for interacting with user interfaces based on attention
Apple 2024年03月28日 21:03:43 映维 Apple Patent | Methods for interacting with user interfaces based on attention
Apple 2024年03月28日 21:03:40 映维 Apple Patent | Convergence during 3d gesture-based user interface element movement
Apple 2024年03月28日 21:03:36 映维 Apple Patent | Methods for time of day adjustments for environments and environment presentation during communication sessions
Apple 2024年03月28日 21:03:24 映维 Apple Patent | Devices, methods, and graphical user interfaces for interacting with three-dimensional environments
Apple 2024年03月28日 21:03:14 映维 Apple Patent | Methods for interacting with user interfaces based on attention
Apple 2024年03月28日 20:59:52 映维 Apple Patent | Methods for interacting with user interfaces based on attention
Apple 2024年03月28日 20:25:25 映维 Apple Patent | Deep learning based causal image reprojection for temporal supersampling in ar/vr systems
Apple 2024年03月28日 20:22:36 映维 Apple Patent | Method and device for generating metadata estimations based on metadata subdivisions
Apple 2024年03月28日 20:21:35 映维 Apple Patent | Operating modes for reducing distraction in extended reality environments
Apple 2024年03月28日 20:20:47 映维 Apple Patent | Techniques for enabling drawing in a computer-generated reality environment
Apple 2024年03月28日 20:20:33 映维 Apple Patent | Representations of participants in real-time communication sessions
Apple 2024年03月28日 20:19:53 映维 Apple Patent | Methods for time of day adjustments for environments and environment presentation during communication sessions
Apple 2024年03月28日 20:19:48 映维 Apple Patent | Object replacement for reducing distractions in extended reality environments