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HTC Patent | Immersive Headset System And Control Method Thereof

Patent: Immersive Headset System And Control Method Thereof

Publication Number: 20180348860

Publication Date: 2018-12-06

Applicants: HTC Corporation

Abstract

An immersive headset system includes a headset device and a displaying device. The headset device includes a pupillary sensor for determining an interpupillary distance value. The displaying device is communicated with the headset device. The displaying device includes a display panel for displaying an immersive content. The immersive content includes a right visual window and a left visual window. The right visual window and the left visual window are displayed synchronously at different positions on the display panel. When the displaying device receives the interpupillary distance value from the headset device, the right visual window and the left visual window of the immersive content are allocated by the displaying device according to the interpupillary distance value.

BACKGROUND

Technical Field

The present invention relates to an immersive headset system. More particularly, the present invention relates to a method for controlling right and left visual windows provided by the immersive headset system.

Description of Related Art

Virtual reality (VR), Augmented Reality (AR), Substitutional Reality (SR), and/or Mixed Reality (MR) devices are developed to provide immersive experiences to users. When a user wearing a head-mount display device, the visions of the user will be covered by the immersive content shown on the head-mount display device. The immersive content shows a scenario of a specific space.

There are different approaches to implement an immersive headset system. One of these approaches is to combine a head-mounted holder and a mobile phone. The head-mounted holder is wearable by the user. The mobile phone can be accommodated in a slot in the head-mounted holder. The immersive content can be shown as a split screen on the display panel on the mobile phone. For example, Google Cardboard is a way to provide the head-mounted holder. The mobile phone utilized in this case may have different sizes of display panels (e.g., from 4.5 inches to 6.5 inches). Sometimes, the user is required to adapt his/her eyes to the panel size, so as to see the immersive contents clearly.

SUMMARY 

An embodiment of the disclosure provides an immersive headset system, which includes a headset device and a displaying device. The headset device includes a pupillary sensor for determining an interpupillary distance value. The displaying device is communicated with the headset device. The displaying device includes a display panel for displaying an immersive content. The immersive content includes a right visual window and a left visual window. The right visual window and the left visual window are displayed synchronously at different positions on the display panel. When the displaying device receives the interpupillary distance value from the headset device, the right visual window and the left visual window of the immersive content are allocated by the displaying device according to the interpupillary distance value.

An embodiment of the disclosure provides a control method, which can be utilized by an immersive headset system. The immersive headset system includes a displaying device for displaying an immersive content. The control method include following steps. An interpupillary distance value is determined. The interpupillary distance value is transmitted to the displaying device. A right visual window and a left visual window of the immersive content are allocated according to the interpupillary distance value.

Based on embodiments of the disclosure, the displaying device is able to allocate the right visual window and the left visual window according to the interpupillary distance value detected by the headset device. When the interpupillary distance value is changed, a distribution of the immersive content on the display panel can be reallocated to be suitable for visions of the user.

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